Work in Progress: Sculpting in Modo then detailing in Zbrush. Used Procreate to add Bloom, Grain and small glitch effects. Eye's are temp holders from Flipped Normals EyeKit. Followed William Vaughan's Topology Workbooks to help box out the head then sculpted the rest from there.
If I get ambitious I want to add a bunch of blood and saliva goo, maybe do a quick head shake or something I don't know exactly yet but I want to practice 3d animation and similutaio.